![]() – viaduct normal map and higher res main texture (same old model) – new road decal meshes, and now tagged as ‘decal’ (can be closer to road without z-fighting) – performance improvements from mesh batching, reducing the total number of objects from ~9000 to ~3000 – performance improvements from shadow optimisation – road surface has additional texture channel, mapped to give illusion of racing line – aerial photo of terrain now lerps closer to road edge – vertext paint on road, terrain, vegetation, and some other things – project has migrated from Bob’s Track Builder (Thanks Piddy!) to 3dsMax The track is equipped to host 48 cars in the garages and on the grid. This is the last installment of the legendary Tasmanian race track for rFactor as Woochoo is moving onto rFactor 2 while a third party is taking care of the conversion to Simbin simulations. Woochoo has released the final version of Longford 1967 for rFactor.
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